I Can't Help Myself...

Well, I caved in and decided to do another WAR-themed creature.  A monstrosity such as the juggernaut is too hard to pass up:

A twisted combination of meat and metal, he should give me plenty to do over the next few months.  I'm really excited to cram in as much detail as possible on this fella, though I don't want to go overboard.  With so many thick slabs of metal, it's probably going to be a good idea to tackle some of the mess in Photoshop, rather than trying to do it all in Z-Brush.  If I was aiming for a hi-res model only, sure, but I want to see how detailed I can get this monster to look if I set a realistic limit of around 10k polys.

So far, so good.

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